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Zenith: The Last City Review (PSVR2) – The First VR Experience To Give Me Destiny Vibes

Zenith: The Last City has genuinely impressed me whenever I slip on the PSVR 2. A complete MMO inside of a VR world feels impossible. At least, I had thought so from my prior experiences with VR. While Zenith could use some improvements, the bones of the game are solid. From the scale of the locations to the freedom for players to interact with the world as they see fit. No matter what I was doing, I couldn’t believe it was working and was genuine.

Not everything in Zenith is up to current MMO/open-world standards. The lands are vast but can feel empty at times. The tracking is impressive but temperamental. Even with its issues, Zenith had me in awe more often than not and excited to get back into each play session.

Zenith: The Last City Review (PSVR2)


Just Like Picking Up A Sword

There is surprisingly little Zenith needs to teach you in the way of combat. Almost as soon as I spawned in and looked down to see my dual swords, I pulled them out and started to live my fantasy of being Anakin Skywalker from the end of Attack of the Clones.

Nevertheless, Zenith will put you through your paces to ensure you know all the essential info to start. From blocking, attacking, and dodging, you will become quite used to your new environment and weapons when the game throws you into the fight.

One aspect of the game I didn’t anticipate was gliding. Holding your arms out like an airplane while jumping from a high ledge will allow you to glide to a location just by tilting your arms. Though it took me a few attempts to get my sky legs, I used this ability often to explore as much of the map as possible. And boy, is this a map.

You won’t notice anything unusual when opening the map from the options menu. Fast travels, safe public spaces, and your next objective waypoint are all there. However, it’s not until you start to traverse the world do you realise how vast it truly is.

Although the game is huge, the drawback is the large amounts of the world that feel bare. Like many older open-world games, Zenith suffers from a world that sometimes doesn’t feel lived. There was a point while playing that I found myself in an area out of the way of my current objective. It was part of what looked like a deserted city. It was as if you entered a part of the game the developers didn’t expect you to get to; it seemed they didn’t waste resources building it out.

Luckily this didn’t happen to me often. Most of the game had me running through villages, caves, populated cities, floating towns, and more. Multiple times I became distracted on my way to the main objective; I would end up fighting enemies and searching every house I ran by.

Friends Wanted

Sadly the significant roadblocks I experienced while playing were with activities that require matchmaking. Like other MMOs, you can choose a server before entering the game. This, in many cases, allows you to select a world as populated as you want. Nevertheless, I had issues finding and maintaining a dungeon team even when selecting highly populated servers.

This isn’t because of Zenith, but more just the amount of players playing and running the same activity as you in a given server. Because of this, a pre-made team between you and your friends who also have the game is recommended for the maximum amount of ease while playing.

Creating an entire team may also be easier for players willing to meet friends inside the game. All players are thrown into the game with proximity chat for players to talk with one another easily. Additionally, this builds the illusion that you are in a living world. Walking up on two players having a conversation is a jarring but delightful experience every time it happens.

Ultimately Zenith gives you all the tools you need to make and meet new players to accomplish anything in the game. Just pointing and clicking on players with your hand will bring up a menu to friend request or send a message to ask if they would be willing to tag along on your journey.

I had a great time with Zenith: The Last City. As an avid Destiny player, Zenith scratched the same itch I’m addicted to in Destiny. Mixed with a world akin to Genshin Impact and an art aesthetic similar to Overwatch, there are many things to entertain the eyes and senses. If you have a PSVR2 and a love for MMOs or gear hunting, then Zenith: The Last City will be something you will enjoy.

Review code kindly supplied by Publisher.

Zenith: The Last City is now available for PSVR 2.

Score

8.5

The Final Word

Zenith: The Last City surprised me. Not because I didn't expect it to be as good as it is, but because it exceeded my expectations in almost every way. The scale of the world, response of controls, and the overall systems put in place for the MMO experience never ceased to amaze me. Zenith may have shortcomings in a smaller player base or empty parts of the map, but most of what you see and do will be a top-tier MMO VR experience.